Controls & Strike Mechanics
- Mouse Drag / Left-Right Arrows / A-D — Rotate aim angle around cue ball
- Spacebar (Hold & Release) or Drag Power Bar — Pull back cue stick and strike with proportional power
- Cue Strike Disc (Bottom-Left) — Drag the red chalk dot to apply:
- Topspin (Follow): Ball accelerates forward after contacting object ball
- Backspin (Draw / Screw): Ball grips the felt and reverses backward after impact
- Left / Right Side Spin (English): Radically alters rebound angle off rail cushions!
- Elevate Slider — Raise cue stick angle up to 60° for authentic jump shots and curved massé trajectories!
- B or Chalk Cue — Rub blue chalk on cue tip with tactile sound effect
- C — Cycle camera views (Aim, Top-Down, Orbit, Action Follow)
- R — Re-rack table
- M — Toggle Vintage Jazz Saxophone & Piano music
Game Rules
- 8-Ball: Break the 15-ball triangle. First legal pocketed ball assigns Solids (1-7) or Stripes (9-15). Clear all 7 of your group's balls before pocketing the black 8-ball to win! Pocketing 8-ball early or scratching loses the match.
- 9-Ball: Sequential rotation. The lowest numbered ball on the table must always be struck first. Pocketing the 9-ball on any legal shot (including combination shots) wins immediately!
- Trick Shot Sandbox: Freely place obstacle blocks, practice bank shots, double caroms, and jump shots over blocks!
Acoustics & Surroundings
Featuring 100% procedural Web Audio: realistic phenolic ball-to-ball collisions, thunderous opening breaks, muffled rubber cushion thuds, leather drop pocket clatters, and an original vintage jazz trio (saxophone, Rhodes piano, and acoustic walking bass).